Behavioral Design Patterns in C++

The course takes a structured approach to explain each pattern, starting with an introduction and then diving into its intent, structure, participants, and communication with the client. The UML cl

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Last updated Fri, 28-Jul-2023
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Course overview

The course takes a structured approach to explain each pattern, starting with an introduction and then diving into its intent, structure, participants, and communication with the client. The UML class diagram is provided to illustrate the pattern’s structure and how classes interact with each other.

The guide includes a simple example implementation of the pattern, which helps students understand the pattern’s implementation and application in real-life scenarios. However, the course also highlights potential design issues in the example and explains how to refactor and apply the pattern effectively to avoid errors.

One of the key strengths of this guide is that it goes beyond a single implementation of each pattern. Then it discusses multiple implementations of the same pattern, helping students expand their knowledge of the pattern and how it can be applied in different scenarios. The pros and cons of each pattern are also discussed, providing students with a well-rounded understanding of each pattern’s strengths and limitations.

The different types of design patterns that you will study include Strategy, Template Method, Command, Memento, CoR (Chain of Responsibility), Observer, Mediator, Visitor, Interpreter, State, and Iterator. In addition to this, you will also learn about the pros and cons of each pattern.

By the end of this course, you will be well-versed with behavioral design patterns and will have developed the skills to implement them in modern C++.

All the resource files are added to the GitHub repository at: https://github.com/PacktPublishing/Behavioral-Design-Patterns-in-C-

What will i learn?

  • Implement behavioral design patterns using modern C++ features
  • See how behavioral design patterns use compile and runtime polymorphism
  • Look at the Strategy, Template Method, and Command design patterns
  • Learn Memento, CoR (Chain of Responsibility), and State design patterns
  • See Observer, Mediator, Visitor, Interpreter, and Iterator design patterns
  • Explore the pros and cons of each design pattern
Requirements
Curriculum for this course
1 Lessons 12 hrs 27 mins
Behavioral Design Patterns in C++
1 Lessons 12:27:00 Hours
  • Behavioral Design Patterns in C++
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Includes:
  • 12 hrs 27 mins On demand videos
  • 1 Lessons
  • Access on mobile and tv
  • Full lifetime access